Fluxx

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Viking Secret Wildcard Poker Add-on Deck
This page deals with cards from the game Fluxx as they pertain to the rules of Viking Secret Wildcard Poker.


Fluxx Cards are mixed into the general deck.

Rule Cards
  • Hand Limit X When received as part of a Pit, this card is worth the number of the limit. The player can optionally reveal this card to cause all players to discard from their pit down to the number of cards the limiter states. Cards discarded in this manner are chosen by the player. When dealt as a community card, this card has no value, but does have the same effect as revealing from one's pit.
  • Hand Limit 0 When received as part of the pit, this card is worth 0, and negates the effect of one other card. When revealed either from the pit, or in the community cards, all players are forced to fold for this round. The pot stands as-is, and is carried over to the next hand.
  • No-Hand Bonus A player receiving this in his pit, can, at his option fold, and in the next hand receive three instead of two pit cards at the initial deal. When dealt as a community card, this card has a value of 0 points.
  • Rich Bonus When dealt into a player's pit, this card gives +1 to all multipliers, provided the player has available more multiplier cards than his opponents. In all other cases, this card is worth one point.
  • Poor Bonus When dealt into a player's Pit, this card gives a +2 to all multipliers, as long as the player has fewer multipliers than all opponents. This card is worth one point otherwise.
  • Draw X When dealt into pit, a player can, at his option reveal this card to receive X more cards. Otherwise this card is worth X points. When dealt as a community card, this card is both worth X points, and gives all players X more cards from the deck.
  • Inflation This card increases all multipliers of the player holding it by the number of multiplier cards in his five-card hand. This card has the same effect in the community cards.
  • Keeper Limit X This card is always worth X points. When this card is revealed from pit, X-2 more community cards are dealt. When dealt into community cards, X more community cards are dealt and all point values are reduced by X-2.
  • Play X This card is worth a multiplier of X in all situations, unless this is Play All.
  • Play All When revealed from pit, this card causes the hand to cease immediately, and winnings to be dealt to the player with the current best hand. This card is worth the number of cards in the holder's pit. When dealt as a community card, this card has the same effect as revealing from pit, but has a value of 0.
  • Play First Random this card has no effect when revealed. This card has a value of 0, and gives no multiplier. When dealt as Community, all Pit cards are laid face-down in front of the players. Each player chooses one card from the pit of the opponent to his right. This card is revealed. All effects of revealing these cards proceed in betting order. This card has no effect if at least one card has been revealed already.
  • Double Agenda The value of this card is zero. When revealed, either from a Pit, or as a community card, a new hand is dealt to all players (even those who have already folded). This hand is played immediately as a side-hand. Play then resumes from the original hand.
  • Reverse Order When revealed from pit or in community, the order of betting is reversed permanently (does not end after this hand), or until betting order is changed through another effect.
Goal Cards

All goal cards, unless otherwise stated, have a base value of the number of keepers required to fulfill the goal.

  • 10 cards in hand This goal card is worth a x10 multiplier to any hand using it. This card is automatically negated if any Jokers are in the same hand, or in the community cards, even if the Jokers' effects had already been nullified. This card has no base value.
  • 5 Keepers This goal card is worth an x5 multiplier in any hand. This card cannot be negated while using cards from Fluxx version 3.1. If Creepers from any other Fluxx version are in a hand with "5 Keepers," the effects of "5 Keepers" are negated. This card has no base value.
Keeper Cards

All Keeper cards, unless otherwise stated, have a base value of one point.

Action cards

All action cards, unless otherwise stated, have a base Multiplier value of one (additive). For example, a player already has a BM of x5. An Action card with no other rules attached increases that BM to x6.

  • Rules Reset When revealed from a pit, or dealt as a community card, The next hand of VSWP is played with no optional game pieces. This card only affects one hand of play. Otherwise this card acts as a normal Action Card.
  • Let's Simplify When revealed from a pit, or dealt as a community card, one optional component of the game, at the dealer's discretion, is removed for the next hand of play. Otherwise this card acts as a normal Action Card.
  • Trash a New Rule Effect is identical to "Let's Simplify."
  • Everybody Gets 1 Base value of one. When dealt as a community card, all players are dealt one more card for their pit. No multiplier effect.
  • Use what you take Base value of one. When revealed from pit, player is dealt another card to his pit. When dealt as community, one more community card for this set is dealt. This card has no more effect when dealt as a community card, and does not act as a normal Action card.
  • Discard and Draw Base value equal to the number of cards in the pit of the player with the largest pit. When revealed from pit, player is allowed to discard all pit cards, including this one, and be dealt an equal number of new pit cards from the general deck.
  • Rotate Hands When dealt as community, or revealed from a pit, all players pass their pit cards to the player after them in betting order. This card has no base value, and if not revealed acts as a normal Action card.
  • Trade Hands When dealt as community, all players pass one card from their pit to the player across the table from them. If there are an odd number of players at the table, the player with the dealer chip discards one card from his pit, and is dealt a new card, while all other players trade cards across the table. If revealed from a pit, the player revealing trades hands with the player of his choice or can discard his entire pit and be dealt an equal number of cards. This card has a base value of one. This card does not act as a normal Action Card.
  • Jackpot When dealt as a community card, all players are required to match their last bet, or to bet the remainder of their chips, whichever is smaller. This card has a base value of 3. This card has no effect when revealed from pit, and no multiplier.
  • No Limits When dealt as a community card in a limited-bet game of VSWP, this card enables players to bet over that limit for the current hand. Base value 4. This card has no other effects.