Fluxx
Viking Secret Wildcard Poker Add-on Deck
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This page deals with cards from the game Fluxx as they pertain to the rules of Viking Secret Wildcard Poker.
Overview
Fluxx is a game by Looney Labs. This page is not about the game Fluxx, but about integrating it into VSWP. As of the last edit to this page, these rules have not been playetsted.
There are multiple versions of the game Fluxx. As rules for these versions are finalized, they will be added here.
Rules
Setup
When using a Fluxx deck in Viking Secret Wildcard Poker, the Fluxx deck(s) are shuffled into the general deck.
Revealing cards
During a player's turn, before they bet, call, or check, they have the option of revealing a card from their pit. Revealing cards in this manner will cause effects as described in the card description on this page. If the card is not listed on this page, it is considered to have the standard effect of all cards of that type.
Combos
Goals
Achieving a goal is considered to be a combo. This is achieved by having a goal card and all cards required by said goal in one's hand. All of the cards used in this combo are considered to have a multiplier of x6. For example, Squishy Chocolate (goal: The Sun and Chocolate) and The Sun are in the community cards. A player has Chocolate in his pit. This player is eligible to recieve a x6 multiplier for all three of these cards, instead of 4 ranks.
Card types
There are currently five types of cards in Fluxx.
- Rule cards
- Rule cards have a rank of 2, unless otherwise stated.
- Goal cards
- All goal cards, unless otherwise stated, have a rank eqal to the number of cards required to fulfill the goal.
- Keeper Cards
- All Keeper cards, unless otherwise stated, have a rank of one.
- Action cards
- All action cards, unless otherwise stated, adds one to all multiplier values. For example, a player has cards in his hand with multipliers of x2, x3, and x6. When an Action card is in hand, these multipliers are now x3, x3, and x7.
- Creeper cards
- All creepers are anti-wild. All creepers have a rank of 0.
Notes on versions
There are cards which are the same between multiple versions. If there is a card with the same title in multiple versions of Fluxx, they are all governed by the same rules.
Fluxx Version 3.1
Rule Cards
Rule cards have a rank of 2, unless otherwise stated.
- Hand Limit X
- When received as part of a Pit, this card has a rank of X.
- The player can optionally reveal this card to cause all players to discard from their pit down to the number of cards the limiter states. Cards discarded in this manner are chosen by the player.
- When dealt as a community card, this card has no rank, but does have the same effect as revealing from one's pit.
- Hand Limit 0
- When received as part of the pit, this card has a rank of 0, and is considered anti-wild.
- When revealed either from the pit, or in the community cards, all players are forced to fold for this round.
- The pot stands as-is, and is carried over to the next hand.
- All players must ante and bet according to standing rules for the next hand.
- No-Hand Bonus
- A player receiving this in his pit, can, at his option fold, and in the next hand receive three instead of two pit cards at the initial deal.
- This card has a rank of 0.
- Rich Bonus
- When dealt into a player's pit, this card gives +1 to all multipliers, provided the player has more multiplier cards in-hand than his opponents.
- In all other cases, this card has a rank of one.
- Poor Bonus
- When dealt into a player's Pit, this card gives a +2 to all multipliers, as long as the player has fewer multiplier cards than all opponents.
- This card has a rank of 1.
- Draw X
- When dealt into pit, a player can, at his option, reveal this card to be dealt X more cards into his pit.
- Otherwise this card has rank X.
- When dealt as a community card, this card is both has a rank of X, and all players are dealt X more cards to their pits.
- When dealt into pit, a player can, at his option, reveal this card to be dealt X more cards into his pit.
- Inflation
- This card increases all multipliers of the player holding it by the number of multiplier cards in his five-card hand.
- This card has the same effect in the community cards.
- This card has a rank of 0.
- Keeper Limit X
- This card always has a rank of X.
- When this card is revealed from pit, (X - 2) more community cards are dealt.
- When dealt into community cards, X more community cards are dealt and all card ranks are reduced by (X - 2) to a minimum of 1.
- Play X
- This card is worth a multiplier of X in all situations, unless this is Play All.
- This card has a rank of 0.
- Play All
- When revealed from pit, this card causes the hand to cease immediately, and winnings to be awarded to the player who currently has the best hand.
- This card has a rank equal to the number of cards in the holder's pit.
- When dealt as a community card, this card has the same effect as revealing from pit, but has a rank of 0.
- Play First Random
- this card has no effect when revealed.
- This card has a rank of 0, and gives no multiplier.
- When dealt as Community, all Pit cards are laid face-down in front of the players.
- Each player chooses one card from the pit of the opponent to his right. This card is revealed.
- All effects of revealing these cards proceed in play order.
- This card has no effect if at least one card has been revealed already.
- Double Agenda
- The rank of this card is zero.
- When revealed, either from a Pit, or as a community card, a new hand is dealt to all players (even those who have already folded). This hand is played immediately before play resumes from the original hand.
- Reverse Order
- When revealed from pit or in community, the order of play is reversed permanently (does not end after this hand), or until order of play is changed through another effect or rule.
- This card has a rank of 1.
Goal Cards
All goal cards, unless otherwise stated, have a rank eqal to the number of cards required to fulfill the goal.
- 10 cards in hand
- This goal card is worth a x10 multiplier to any hand using it.
- This card is automatically negated if any Jokers are in the same hand, or in the community cards, even if the Jokers' effects have already been nullified.
- This card has no rank.
- 5 Keepers
- This goal card is worth an x5 multiplier in any hand.
- If Creepers from any other Fluxx version are in a hand with "5 Keepers," the effects of "5 Keepers" are negated.
- This card has no rank.
Keeper Cards
All Keeper cards, unless otherwise stated, have a rank of one.
Action cards
All action cards, unless otherwise stated, adds one to all multiplier values. For example, a player has cards in his hand with multipliers of x2, x3, and x6. When an Action card is in hand, these multipliers are now x3, x3, and x7.
- Rules Reset
- When revealed from a pit, or dealt as a community card, The next hand of VSWP is played with no optional game pieces.
- This card only affects one hand of play.
- Otherwise this card acts as a normal Action Card.
- Let's Simplify
- When revealed from a pit, or dealt as a community card, one optional component of the game, at the dealer's discretion, is removed for the next hand of play.
- Otherwise this card acts as a normal Action Card.
- Trash a New Rule
- Effect is identical to "Let's Simplify."
- Everybody Gets 1
- This card has a rank of one.
- When dealt as a community card, all players are dealt one more card for their pit.
- No multiplier effect.
- Use what you take
- This card has a rank of one.
- When revealed from pit, player is dealt another card to his pit.
- When dealt as community, one more community card for this set is dealt.
- This card has no more effect when dealt as a community card
- This card does not act as a normal Action card.
- Discard and Draw
- This card's rank is equal to the number of cards in the pit of the player with the largest pit.
- When revealed from pit, player is allowed to discard all pit cards, including this one, and be dealt an equal number of new pit cards from the general deck.
- Rotate Hands
- When dealt as community, or revealed from a pit, all players pass their pit cards to the player after them in play order.
- This card has no rank, and if not revealed acts as a normal Action card.
- Trade Hands
- When dealt as community, all players pass one card from their pit to the player across the table from them.
- If there are an odd number of players at the table, the player with the dealer button discards one card from his pit, and is dealt a new card, while all other players trade cards across the table.
- If revealed from a pit, the player revealing trades hands with the player of his choice or can discard his entire pit and be dealt an equal number of cards.
- This card has a rank of one.
- This card does not act as a normal Action Card.
- When dealt as community, all players pass one card from their pit to the player across the table from them.
- Jackpot
- When dealt as a community card, all players are required to match their last bet, or to bet the remainder of their chips, whichever is smaller.
- This card has a rank of 3.
- This card has no effect when revealed from pit, and no multiplier.
- No Limits
- When dealt as a community card in a limited-bet game of VSWP, this card enables players to bet over that limit for the current hand.
- This card has a rank of 4.
- This card has no other effects.
Monty Python Fluxx
Rule Cards
Rule cards have a rank of 2, unless otherwise stated.
- I Just Want to Sing!
- If a player using this in his hand sings during the final round, this card has a multiplier of x5.
- This card has a rank of 0.
- One, Two, Five!
- All rank 3 cards in the hand in which this is used are considered to be of rank 5.
- This card has a rank of 2.
- Get on with it!
- When revealed from a pit, the player revealing this card must discard his pit, and is dealt a new pit of two cards.
- When dealt as a community card, this card has no effects.
- This card has a rank of 3.
- Look on the Bright Side
- The effects of all anti-wild and Creeper cards are negated for any hand this card is used in.
- this card has a rank of 1.
Goal cards
All goal cards, unless otherwise stated, have a rank eqal to the number of cards required to fulfill the goal.
- Grail-shaped beacon
- If any player other than the player using this in his hand has a drink, this card has a rank of 5 instead of 2.
- Much Rejoicing
- If any game pieces with musical instruments, minstrels, entertainers, or other forms of entertainment named or depicted upon them are used in the same hand as "Much Rejoicing," this card has a rank of 6.
- Kights of the Round Table
- If there are three characters, knights, face cards, or creatures in the community cards, this card is considered to have a rank of 6 instead of 3.
- The Cheese Shop
- Rank 0.
- if the hand this is used in has a combined point total of 0, it is to be considered the winning hand.
Keeper Cards
All Keeper cards, unless otherwise stated, have a rank of one.
- Holy Hand Grenade
- this card has a rank of 3.
- this card can be used to cancel the effects of another card. If it is used in this manner, it has a rank of 0.
- Excalibur
- this card has a rank of 3.
- this card can be used to cancel the effects of another card. If it is used in this manner, it has a rank of 0.
- The Finger of God
- This card has a rank of 5.
- The Catapult
- this card has a rank of 2.
- this card allows a player, when revealed from a pit, to discard one of his other pit cards in order to remove a community card from play.
Action Cards
All action cards, unless otherwise stated, adds one to all multiplier values. For example, a player has cards in his hand with multipliers of x2, x3, and x6. When an Action card is in hand, these multipliers are now x3, x3, and x7.
Creeper cards
All creepers are anti-wild. All creepers have a rank of 0.
- Nights who say Ni!
- Effects are negated by any card with the word "it" on it.
Other Fluxx Versions
no rules have been written for these versions of Fluxx. The rules for Version 3.1 should work with the addition of a house rule for creepers.
- Fluxx 4.0
- Zombie Fluxx
- EcoFluxx
- Family Fluxx