Features We Won’t Wii-Use: Difference between revisions
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Peter Molyneux's Curiosity came out, and early users quickly discovered what was in the cube: network connection failures! | Peter Molyneux's Curiosity came out, and early users quickly discovered what was in the cube: network connection failures! | ||
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Latest revision as of 12:56, 18 August 2018
Satoru Iwata and Reggie Fils-Aime bore us to tears with peripheral Wii U features.
Vital Statistics

Date: November 12, 2012
Written and Performed by: Graham Stark, Kathleen De Vere, Paul Saunders
Story Graphics: Paul Saunders
CheckPoint Graphics: Graham Stark
Boom!: Kate Stark
Edited by: Kathleen De Vere
Music: Bradley Rains
Produced by: Graham Stark, Paul Saunders
Today
Satoru Iwata manages to make the mildly interesting look boring.
Stories
- Kathleen is excited and confused by her new Nike FuelBand.
- EA is donating in-game advertising in its sports games to the Movember Foundation.
- Capcom will no longer be outsourcing its game development.
- If you play enough Halo 4 in November, you'll get Microsoft Points.
- A former GameStop exec has admitted to embezzling.
- Nintendo released a video explaining the Wii U's video chat feature. It's awkward.
Coming Up
Peter Molyneux's Curiosity came out, and early users quickly discovered what was in the cube: network connection failures!
◀ ●∙∙∙ The Price of Progress Eternal Lawsuit ∙∙∙● ▶ Watch Features We Won’t Wii-Use on YouTube Discuss Features We Won’t Wii-Use on LRR's Forum |