Gamer Marketing: Difference between revisions

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==Trivia==
==Trivia==
The credits were done in "Gamer Mode" which apparently involves lens flares and neon lights.
* The credits were done in "Gamer Mode" which apparently involves lens flares and neon lights.


{{CheckPointNavigation|Games & Movies|Square Enix Versus Rumors|http://penny-arcade.com/patv/episode/gamer-marketing|18410}}
{{CheckPointNavigation|Games & Movies|Square Enix Versus Rumors|http://penny-arcade.com/patv/episode/gamer-marketing|18410}}

Revision as of 02:40, 3 December 2013

When making something you want gamers to buy, make sure it's super shiny and ridiculous.

Vital Statistics

Date: July 23, 2012

Written and Performed By: Graham Stark, Kathleen De Vere, and Paul Saunders

Story Graphics: Paul Saunders

CheckPoint Graphics: Graham Stark

Boom!: Kate Stark

Music: Bradley Rains

Produced By: Graham Stark and Paul Saunders

Today

Samsung enters the gaming market by being patronizing. Find out how on today's CheckPoint.

Stories

  • Grip Games is making a PSN foosball video game.
  • Universal Studio's Halloween Horror Nights features Silent Hill.
  • A russian hacker found ways to circumvent Apple's iOS verification servers.
  • Namco Bandai and Tecmo are having a bikini arms race.
  • The Game Genie is back! Sorta...
  • Samsung announces a stereotypical "gaming" laptop and checkpoint responds in kind.

Coming Up

All the games and gameness in the game face!

Trivia

  • The credits were done in "Gamer Mode" which apparently involves lens flares and neon lights.
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